ADVENTURES IN TABLETOP GAMING
(and other unrelated pastimes)


This site is a personal blog, focused on my love of tabletop wargames, boardgames and OSR roleplaying games.
I love making things and here you’ll find my attempts to create useful content for games like quick reference guides, custom character sheets and player aids, along with little maker project (of variable success and usefulness).

It’s also a handy place to share my hiking and cycling adventures with maps, photo galleries and GPS tracks.

The Oak & Iron Glossary is now available in Spanish!
Kindly translated by Sebastian Valdés who has agreed to let me host a copy here.

Sebastian and full translated the glossary maintaining the original English section names to match the Oak & Iron rules (currently only available in English). Spanish subtitles have been added along with the contents being fully translated.

Available in the 4 formats (A4, US Letter, Android, and iPad), you can download using the link below.

Oak & Iron Glossary


Tabletop player aids

Game glossary, QR sheets and other player aids for some of my favorite games.

Wargaming Modelling Tutorials

Create custom rigging for your ships, improved game components, and terrain tutorials.

Outdoor Adventures

Hiking, Camping, and Cycling around the UK and beyond.

Latest Posts

Early Carthaginian Army 340 – 275 BC (DBA3 I/61b)

Like many people getting into historical wargaming I went for the classic match up of Rome vs Carthage for my first two armies.  Everyone has heard of Hannibal crossing the Alps, and you get to play a number of famous battles filled with Romans and elephants. This is not those armies! The Later Carthaginian army […]

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DBA 3 Narrative Campaign The Pyrrhic War 280-275BC

There are a number of rules sets available for linear, narrative style campaigns, something that can be easily played in a couple of club nights. Super Steve’s Map-Less Wars campaign system published at fanaticus-dba.fandom.com is a fantastic example of a simple campaign system that links several battles together in a way that is simple but […]

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Balancing Universal Storage II

UPDATE:  Since publishing this article I have improved the process used to balance parts. The article has been updated accordingly. The first version of Universal Storage was balanced using real world examples. This involved researching storage techniques for each resource, using space program examples where possible, then calculating what each Universal Storage part could contain […]

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2 minute tabletop (buildings)

A simple method for creating tough building tiles using 2 minute tabletop’s modular building system. Backed with thick board and coated with clear lacquer to protect the print, these should last for many gaming sessions.

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